﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class 装备栏_脱下按钮 : MonoBehaviour
{
   public void 脱下装备_方法 ()
    {
        int index = transform.GetSiblingIndex();
        玩家管理器.单例.玩家.玩家装备[index] = new 数据.装备数据();
        Destroy(transform.gameObject);
    }
}
